What You Might Wanna Know About Me

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All artwork and animation in this blog unless otherwise stated is Copyright © 2015 Eric R. Watson 'AKA' Cyber Six (Cyber Six is not intended to be a play on words. It is in fact a comic book and animation. You may read about them if you'd like by following this link. http://en.wikipedia.org/wiki/Cyber_Six) All Rights Reserved. All artwork and content on this blog are property of the artist unless otherwise indicated. Do not use, reproduce, post, copy, or distribute any image or media without permission. I'm an artist and flash animator. Recently, I've begun learning Maya 8.5. Okay, my avatar is not a picture of me. In fact, it is a picture of a famous Japanese singer who sang in an all girl pop group named SPEED during the mid to late 90s. Her name is Hiroko Shimabukuro. Hiro for short. Unfortunately, they disbanded several years ago. I recently found out they are back together and singing as SPEED. Freelance Union Article: 5 Tips for Preventing Procrastination. "Prolific people don’t wait to be moved, they begin the work, and the work moves them to create more." ~ Jonathon Kastner

My Archival Space.. No, It's NOT The Final Frontier

Sunday, July 12, 2015

Writing as a Drawing Tool

Writing as a drawing tool - yeah, that sounds weird. If you wanted to work with words, you’d be a writer, right? This isn’t beautiful writing, though. This is organizational, planning writing that I’m going to talk about. Writing out a scene beat by beat in order to outline an entire story is a good way to better understand mechanics of visual story telling. (I’ve re-written the previous two sentences for better clarity.) 

Full disclosure: I’m not a visual thinker. If I’ve only met you a few times, I recall you in terms of a general impression and descriptive words. I have no picture of you in my head. It’s kind of crazy that I’ve gotten this far in this field without a mind’s eye, but using writing as an intermediary between intention and drawing has helped me a lot. If you’re a visual thinker you probably have your own methods of working, but either way I hope this is useful. When I jump straight into boards or thumbnailing, it can be easy to get lost or forget the point of view I intended to convey in the scene. When I work straight ahead in either writing or boarding - it’s easy for me to go down the rabbit hole of possibilities. The farther down the rabbit hole you go, the harder it is to distinguish which choices are serving my goals, because this option is awesome — wait, and this one is, too. All of them are interesting and worth pursuing, and sometimes I forget where I was going in the first place. While that exploratory work is useful, it can be deadly when I’m crunched for time. Not LITERALLY deadly but, deadly to productivity for sure. So that’s where writing comes in. When I write down where the scene should end up, what each character is doing, that’s one thing I don’t have to constantly grip in my mind. I’ve got it on my notepad, and my mind is freed up to explore within the constraints I’ve set down. It all seems clear in my head, but it helps to write it down. Seeing the whole thing down on paper gives me a good look at where the disorganized areas are, so I can make adjustments. When I go straight ahead, it’s easy to tell myself I’ll figure it out when I get there… but, this brings me to another point: Writing is so, so much faster than drawing. I’m not talking about flowery description. I’m talking about basic “she goes there, he feels this, because of this she does that,” etc. You can knock this out in five minutes. Even looking at the bare bones it’s easy to see where you’re losing the spirit of your pitch. I’d much prefer to find out that I’ve lost the spirit of my pitch in five minutes than an hour later, after thumbnailing the whole thing.

Here’s another advantage: I can write down my plan, approve of it in sound mind, and have that paper with my plan for the scene or story written on it when I am:

•in the throes of self-doubt
•seduced by the compulsion to change everything at the last minute
•wondering whether this was ever a good idea and what is on TV (very subtly different from the   throes of self-doubt)

If you’re not convinced, you’re not convinced. If you are, here are some guidelines: When you’re beating out a scene, think about WHY the audience is watching - like, what do they want to find out? Think about what they probably EXPECT will happen (so you can support that) and what ACTUALLY happens (so you can surprise them with it). Write down everything that happens in the scene. Descriptive words help (because again, when you’re tired and can’t decide what the acting should be, you can look at your descriptive word and just do that). 

•She looks up, confused.
•Above: wasp nest on a tree
•Wasps buzzing around it
•She is horrified
•She runs

For an outline - for your whole story - things are a little different. A general guideline I use for writing out an outline is that each of the following gets a paragraph:

•the concept of the story
•who the main character is
•what is her place in the world
•what goes wrong (inciting incident)
•how does she try to fix it (act 1 break)
•brief description of complications (act 2)
•what really goes wrong (midpoint)
•low point
•resolution (act 3)

It seems counter-intuitive that almost half of the outline would be setup for the story, and that the end would be just one paragraph, but this really does work and make sense when you need to see your whole story in just a few pages.So next time you have a story idea, try writing some things down before you start sketching your favorite moments. Maybe you’ll like it.

(I forgot where I found this tidbit of information but, it's definitely worth including here. And, I’m not sure who to give credit to for writing this.)

I'm glad to have found this on my hard drive. Since then, I've saved this into the Adobe Flash document that I'm creating my storyboards in. Also, I have Mark Andrews Lecture Notes I copied from two YouTube videos in the same Flash document. If you'd like to see the videos and read my notes here are the links to them:

Mark Andrews Lecture part 1

Mark Andrews Lecture part 2

My Notes on These Two Videos (300dpi print quality)